After making a big show with his sword right before attacking, Indy calmly and easily shot him.Probably not an exactly what this feat does, but it nonetheless reminded me of the scene.Benefit: You can make one Intimidate skill check each round as a free action, but only to demoralize an opponent in combat.As a move-equivalent action, you can try to demoralize all opponents you threaten in melee combat. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3.Your Intimidate check is opposed by the target's modified level check (1d20 character level or Hit Dice target's Wisdom bonus [if any] target's modifiers on saves against fear).If you beat your target's check result, you may treat the target as friendly, but only for the purpose of actions taken while it remains intimidated.Intimi-dation includes verbal threats and body language.
Makes me think of the sword twirling guy in Indiana Jones and the Temple of Doom.If your attack hits, you can make an Intimidate check against the foe you struck, with a bonus equal to the number you subtracted from your attack roll.If this check succeeds, your opponent is shaken for the rest of the encounter.Adventure System, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. This Wiki may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. This Wiki is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC.
Your stance, attack method, and demeanor demonstrate to your foe that you are capable of defeating him with little effort.